Monday, April 26, 2010

Virtual Worlds, Virtual Economies

Here is a good article from Businessweek on how online games can blur the line between fantasy and reality.
Castronova, associate professor of telecommunications at Indiana University, shares his thoughts with BusinessWeek's Silicon Valley bureau chief, Robert D. Hof about the growth of online games from the No. 1 World of Warcraft to Linden Lab's open-ended virtual world.

I totally agree with him that they became so popular in a very short time period. We hear and read everyday new imlications of virtual worlds.

http://www.businessweek.com/magazine/content/06_18/b3982010.htm 

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